![]() ![]() OpenFormats for Grand Theft Auto V models Improved openFormats for Grand Theft Auto V ytyp, _manifest.ymt, carcols.ymt and levels.ymt Some more changes was made, they are minor or are not worthy of mention.Now it works just like Windows File Explorer. We changed the way how Size column is displayed in file list.You now will be able to use global search while your game folder is Symbolic links. We improved support for Junctions or Symbolic links.We fixed an issue resulting in “Edit mode” button become disabled in specific scenario.You now can use “Shift + Delete” keyboard shortcut for permanently deleting files while using Recycle Bin (This works for files on disk not for files in archives).We fixed an issue resulting in unexpected behavior when double-clicking on group header in file list.We fixed an issue where status bar does not updates when items are added or removed.We added ability to use “Ctrl + N” keyboard shortcut for creating new archive in current location (Same as “Ctrl + D” for folder).We changed keyboard shortcut for creating new archive from “Ctrl + N” to “Ctrl + Shift + N”.We fixed an issue where users might see “Confirm edit mode” dialog while creating archive in edit mode. ![]() We made minor visual changes in “More information” dialog in models viewer.We added ability to use keyboard arrow keys to navigate through shaders information in models viewer.We fixed an issue where some users might get “Unable to initialize Windows DirectX subsystem” fatal error message.We fixed an issue where it was impossible to use context menu on travel buttons (Back/Forward) when history list contain many items.We fixed an issue where wrong High Level Code was generated in SCO Viewer.You can edit those files using inbuilt OpenIV Text editor or export them to META/XML format. We added support for vfxvehicleinfo.ymt file.We added support for carvariations.ymt file.You can disable this feature in OpenIV configuration. Selected folder will appear at the end of the list in navigation tree.ĭelete confirmation dialog: OpenIV will now show you delete configuration dialog, it will help you to avoid accidental removal of game files. Use menu “File > Open folder…” and select folder you want to open. Open folder: You now can open folders the same way as archives. We fixed an issue where files was not shown in OpenIV after they was drag-and-dropped in game folder using Windows File Explorer.We fixed an issue where import of texture image with 2×2 sizes was impossible due to infinite loading. ![]()
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |